Server Update - August 3, 2026

The server has been updated with the latest 67 AzerothCore commits, plus a security patch on the site's account panel (CMS). This update brings numerous fixes for raids, dungeons, creatures and quests. NPC bots and all custom functions of the server work normally. Have fun!

Update applied: 2026-08-03


News and repairs

Raids and dungeons

  • Ulduar: Yogg-Saron no longer double-hits Sara with Shadow Nova, and the recovery sequence after the wipe has been corrected.
  • Ulduar: Kologarn correctly disappears on escape and no longer blocks the Shattered Walkway door.
  • Ulduar: Ice tugs and Icicle forced targets at Hodir have been fixed, and Toasty Fires are no longer destroyed.
  • Ulduar: Fixed Flash Freeze sequence ending at Hodir.
  • Ulduar: Iron Ring Guard and Iron Honor Guard now attack correctly.
  • Ulduar: Rebalanced Spinning Up and Rocket Strike rhythm on Mimiron, including anchoring, aiming and projectile synchronization.
  • Ulduar: corrected immunity synchronization in the phase with the rush to Thorim.
  • Obsidian Sanctuary: Fixed Lava Strike.
  • Hale de Piatra: Tribunal of Ages has been rewritten.

Creatures and immunities

  • Added correct waypoints for Iron Rune Construct and Val'kyr in Utgarde Catacombs.
  • Fixed model probabilities for the Vrykul Harpoon Gun.
  • Corrected speed and immunity for Embalming Slime.
  • Target Dummy is no longer immortal.

Quests

  • Scarlet Courier has been rewritten using SmartAI.
  • Corrected objectives and spells for Mission: Eternal Flame and Mission: Plague This! quests.
  • A Special Surprise has been rewritten using SmartAI.
  • Added gameplay cues for Where Time Went Wrong quest.
  • Corrected the dialogues for Harrowmeiser and Petrov in Howling Fjord.
  • Trail of Fire has been rewritten using SmartAI.
  • Implemented Sorlof's Booty quest event.
  • Fixed summoning spells for Webbed Creature in Bloodmyst Isle.
  • Added Abdul the Insane and associated creatures for the Staff of Storm's Fury quest.
  • Corrected the spell for the Scalawag Point quest.

Gameplay and core

  • Corrected the selection of nearby targets for spells.
  • Restored classic level XP in the ocean areas of the starting islands.
  • Fixed kill credit, loot and XP lost when creatures spawn below half life.
  • Now respected the option that allows actions during channeling for triggered spells.
  • Non-repeating tracks no longer retain the creature's home position after it ends.
  • SmartAI controlled vehicles no longer follow the player when escaping.
  • Added option to restore additional character saves, disabled by default.

Account Security (CMS)

  • Corrected TOTP/2FA authentication check before changing account status to prevent two-factor protection bypass.