Server Update - September 28, 2026
AzerothCore update successfully applied, with extensive rework of Onyxia combat, creature tweaks, and bot improvements.
Update applied: 2026-09-28 07:50
Raids and dungeons
- Onyxia: the phase where the boss flies over the room now plays like on the official servers.
- Onyxia: transition from one phase to another and the Eruption effect now works like on the official servers.
- Onyxia no longer uses Wing Buffet in the third phase.
- Onyxian Whelps now appear from the nest and hatching eggs.
- The period in which many Onyxian Whelps appear now ends 10 seconds after Onyxia rises into the air.
- Onyxian Whelps cannot be attacked in the first moments after they appear.
- Onyxian Whelps can no longer be used for Skinning.
- After each Deep Breath, the Heated Ground area appears above the nest.
- Onyxian Lair Guards are called from a tunnel every 46 seconds.
- If the battle resets, Onyxia disappears and reappears correctly.
Quests
- Valiant Of missions from Argent Tournament are now mutually exclusive: you can only have one active.
- Characters receiving Collector's Edition missions now have correct values and animations.
Open world and creatures
- Damage, armor and experience values are now adjusted for over 1200 creatures, based on data recorded on the official servers.
- The elite patrols in the capitals now hold their weapons in the correct position.
Stability and core
- The server no longer has problems when a player disconnects at the exact moment he receives the login mail.
- The .server info command now displays how the previous server session ended and the maximum number of online players ever reached.
NpcBots
- Bots no longer remain stuck in place in areas where the terrain was detected incorrectly.
- Greater Blessing boons cast by a player paladin now reach all bots in the party, regardless of class.
- Healing bots now move to revive any dead player in the party, not just the player they belong to.
- Bots that belong to you and have died automatically come back to life next to the player after 60 seconds, if the player is not in battle, is not in a battleground and is not fighting a boss.